Name: Frank Castle
Sex: Male
Height: 6'
Weight: 200lbs
Background: Former Force Recon Marine turned vigilante.
Attributes:
Might: 4D+2
Agility: 3D+2
Wit: 3D
Charm: 2D+1
Skills:
Brawling: 5D+2
Dodge: 5D+2
Pistol: 5D+2
Rifle: 5D+1
Military Science (spec of History): 4D+1
Stealth: 4D+1
Interrogation (spec of Streetwise): 4D
Intimidation (spec of Bad Cop): 5D+1
Perks:
Recall (1): Any time Frank chooses to recall anything he has experienced, the GM must tell him the truth in as much detail as the character would have been aware. This represents his intense focus and attention to detail.
Favors (1): People owe Frank favors, and he can call in one of those debts once per session. This could represent contacts from his military days.
Complications:
Crazy: Frank is driven by vengeance and has difficulty controlling his rage.
Personal Code: Frank will not kill anyone who is not a criminal. He has a strict code of justice.
Enemies: Numerous criminal organizations and individuals want Frank dead.
Equipment:
Custom Battle Suit (Armor Value +6)
Twin .45 Caliber Pistols (Heavy Pistols, 4D damage)
Combat Knife (Knife, 1D damage)
Various Assault Rifles (Rifle, 5D damage)
Military-Grade Explosives (Grenades, 10/20/30 range)
Background and Personality:
History: Frank Castle was a decorated Force Recon Marine. His family was murdered by the mob, and he dedicated his life to punishing criminals.
Motivation: Driven by vengeance for his family, Frank wages a one-man war on crime.
Personality: Frank is a brooding, intense, and ruthless vigilante. He is taciturn and rarely shows emotion.
Static Combat Defenses:
Dodge: 17
Block: 17
Parry (Pistol): 17
Parry (Rifle): 16
Soak: + 6 (armor) = 20
Source: https://en.wikipedia.org/wiki/Punisher